Pedal users in 1999 are very sophisticated. Take the old conventions: of in on the right, out on the left, battery connected when input plug is in place, use this pedal before that one for a certain sound, reverse for another, positive ground, negative ground, pedal switching systems... we're living in a 'been there, done that' pedal world. Most every guitarist is familiar with the limitations of putting one fuzz or distortion into another... losing the detail but perhaps gaining that fun "shutdown" effect as one overloads the other, and the "where's my fuzz?" experience of playing a fuzz into a really dirty amp. Limitations. They increase your creativity but hob-gobble your plan.
I designed this new distortion generator, Machine, with some different limitations. Like try playing chords through it. Hmmm. But put it in front of any string of fuzz pedals, and try to make it disappear. Machine is actually a dual frequency-tripler circuit that uses crossover distortion for the first time in any pedal, ever. It generates the distortion of the wave in the sloped part of the cycle, instead of the peaks and valleys like all other distorters and fuzzes. In other words, it distorts when your guitar string is in the middle of vibrating, while it's swinging, not as it's turning around. That's the same place where your speaker cone is sort of coasting, between all the way in and all the way out. Where nothing is happening, this pedal happens. With Machine you can leave your favorite distorting pedals on and still add a new element of energetic grind.
One thing to keep in mind, however, is that this pedal basically sounds horrible. It's primary purpose is to cut through. But like a wild man with a machete, it is not nice.
Keep in mind that this pedal needs to see a sloped wave in order to do it's thing, so an undistorted guitar signal going into it will allow it to generate the strongest harmonics.
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